Built in the lab

The same engineering that goes into client systems, pointed at our own ideas. A creator platform with a business model that refuses to take a cut, and a physics game that refuses to take itself seriously.

Creator platformpre-launch

Inlet

Where your audience comes home.

Eight creator products on one account: newsletters, link-in-bio, a storefront, paid communities, bookings, podcasts, landing pages, and the audience hub that ties them together. Money settles on the creator’s own payment account: Inlet takes 0% of what an audience pays, ever. The flat plan is the whole business model.

8
products
0%
platform take
1
account
  • Eight products, one spine. Press, Pier, Wharf, Crew, Dock, Sonar, Landing and Manifest share one login, one audience and one bill.
  • 0% take, structurally. Payments settle on the creator’s own Stripe or PayPal account. Inlet never holds the money.
  • Web and native. A web app per product plus one Expo creator app and an audience reader app for iOS and Android.
  • Built to be left. Full exports, custom domains and a keyless local fake behind every external service.
.NETPostgreSQLNext.jsReact 19ExpoStripePayPalAWS SES
Cross-platform gamein development

Volley Blob

Squish. Bounce. Spike.

Blob volleyball in 3D. Two jelly blobs, one ball and a lot of accidental slapstick. Single player against the AI, local versus, Survival, Practice and online matches across 24 hand-built courts. A PC player can rally against a friend on a phone.

24
courts
5
game modes
PC + mobile
cross-play
  • Cross-play. Every online match runs over a relay service, so desktop and mobile players share the same lobby.
  • 24 themed courts. A beach, a volcano rim, an aquarium tunnel, a neon arcade, a space station, a server room and more.
  • Pick up and play. One button to jump, two to move. Keyboard, gamepad or touchscreen, with almost no text to translate.
  • Accessible by default. Color-safe player colors, Reduce Motion, screen-shake control and full input rebinding.
Unity 6C#URPNetcode for GameObjectsUnity RelayIn-App Purchasing

Want early access?

Both products are pre-release. Get in touch to hear when they go live.